Starcraft, the legendary RTS developed by game developing legend Blizzard Entertainment was and still is a multiplayer icon. It is played from Seoul to Sultan Kudarat and on many PCs and internet cafes all over the world. Blizzard announced recently, something that may change all of that in the upcoming sequel Starcraft 2. There will be no LAN support.
Yes, you will need to login to the newly revamped Battle.net to play multiplayer. Meaning, you and your pals will need to get an internet connection and create battle.net accounts just to play with each other. This may not be a problem to countries with very good ISP infrastructure but there are still many in the Philippines without 24/7 internet connection.
Bad move Blizzard, bad bad move.
Is it just me or has Blizzard made a lot of booboos lately, the public outcry over the color scheme of Diablo III and now the no LAN support of Starcraft 2. What is going on? Is Blizzard slowly slipping from their developing throne?
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I think they don’t want it to be played on “Garena” or by using “Hamachi”. Just a thought…
yeah my thoughts exactly. I always thought that by this time blizzard would have learned on how much their game is being pirated all over the world. Their latest non-MMO release was Warcraft 3 and the security of that game was just, weak. Especially on softwares that creates virtual Lans and private networks.
On a computer shop owners POV. This is a problem since if there is no LAN. Starcraft Won’t go BOOM on computer shops like its predecessor. And as i recall I saw a screeny of Starcraft 2 showing the Page before the main menu which is the log in screen. Which I think that will require us gamers to log in on a battle.net account to play. Cause the next screen after the log in page is the MAIN MENU which shows the options and Single Player Moder